/*
 * File name	: Fish.h
 * Description	: Object Fish
 * Author		: HuyNA
 * Date			: 2014/04/10
 */
#ifndef _FISH_H_
#define _FISH_H_

#include <cocos2d.h>

using namespace cocos2d;

/*Status of Fish*/
typedef enum
{
	isTap,	//Tap on fish
	isDie,	//Fish die
	isColl,	//Fish collision
	isIdle 	//Do nothing
}FishStatus;

class CFish : public cocos2d::CCSprite
{
public:
	CFish();
	~CFish();
private:
	CCRepeatForever* fishSwimming();	//Tap and swim
public:
	FishStatus gStatus;					//Status fish
	int gScore;							//Score
};

#endif /*_FISH_H_*/
